Beach Ultimate Lovers AssociationPhoto credit: Louise Dyring Nielsen [www.photoz.dk]
"To assist, educate, and promote the Spirit and the Game of Beach Ultimate worldwide"
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4-on-4 Beach Ultimate in 10 easy rules
  1. The Field -- The field for 4-on-4 BULA Beach Ultimate is a rectangular area with the dimensions of 50 yards (46 m) in overall length by 30 yards (27 m) side. Each endzone is 8 yards (7.5 m) deep.
    The playing field

  2. Start of the game -- The captains of each team will choose a representative to "Lag" the disc. One representative of each team will throw the disc from the back of the end zone, trying to get it closer to the back of the opposite end zone without the disc going over the line. Both representative throw the disc at the same time on a count of three. If both disc go over the line, then the closer to the back line wins the choice of either starting on offence, or select which endzone to defend.

  3. Movement of the disc and the players -- The disc can be thrown from one player to another in any direction. A player may not run while in possession of the disc.

  4. Possession -- The person with the disc has 6 seconds to throw the disc to a team mate. The defender guarding the thrower counts the seconds out loud ("stall one, stall two, stall three...").

  5. Change of possession -- A turnover results whenever one of the following items occur:
    1. the disc touches the ground (also when knocked down by the defense)
    2. the disc is caught outside the field
    3. the disc is intercepted by an opposing player
    Upon a turnover the defense immediately takes possession of the disc and becomes the offense.

  6. Scoring -- A goal, worth 1 point, is scored when a player throws the disc to a teammate and it is successfully caught within the confines of the endzone of attack. Two points are scored when a player throws a completed pass from within their defending endzone to within their attacking endzone. Play is initiated after each score.

  7. Initiate Play -- Each new point begins again with both teams lining up on the front of their respective endzone line with the team that just scored throwing the disc to the other team. All pulls must be an inverted type throw of the disc (upside down, hammer, scuber, etc.). When the disc is pulled it shall be at least 91 degrees (perpendicular) to the ground.

  8. Player substitutions -- A player can be substituted after a score was made and the teams are lining up, or in case of an injury. No other substitutions can take place while the point is in progress.

  9. Non-contact -- Beach Ultimate is a non-contact sport. A foul occurs when contact is made.

  10. No Referees -- The sport is self-officiated. All fouls are called by the player(s) involved. When a foul results in loss of possession, the play is stopped and resumed as if possession was not lost. If the player committing the foul disagrees with the foul call, the play is redone.
Spirit of the Game

Beach Ultimate relies upon a spirit of sportsmanship that places the responsibility for fair play on the players themselves. Highly competitive play is encouraged, but never at the expense of mutual respect among players, adherence to the agreed-upon rules of the game or the basic joy of play. It is assumed that no Beach Ultimate player will intentionally violate the rules; there are no harsh penalties for inadvertent infractions but, rather, a method for resuming play in a manner that simulates what would most likely have occurred had there been no infraction.